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(08) // API DEVELOPMENT

API Development Services

Fast, measurable interfaces: documented, versioned, and hard to misuse by accident.

  • [01]

    API design and contract definition

  • [02]

    Authentication and authorisation

  • [03]

    Rate limiting and quotas

  • [04]

    Contract and integration tests

  • [05]

    Generated reference documentation

A promise to people who will never read your changelog

An API is a promise to people who will never read your changelog. We write it down first — resources, error shapes, pagination, what a retry does — agree it with the teams who will call it, then build to the contract. Reference docs are generated from the same schema the tests check, so they can’t quietly go out of date.

Design before delivery

An API is a contract you cannot quietly break. We write the contract first — resources, error shapes, pagination, idempotency keys — review it with the consuming teams, then build against it.

Hard to misuse

Predictable status codes, machine-readable errors, explicit versioning, and limits enforced at the edge. Consumers should not have to read your source to know what happens on retry.

Documentation that cannot rot

Reference docs are generated from the same schema the tests assert against, so drift shows up as a failing build.

Built for the surfaces that consume it

Most of the APIs we build serve more than one client: a web front end, a mobile app with an offline cache, and usually a partner integration that arrives later. We design payloads for the slowest of those, not the fastest — pagination and partial responses so a phone on a poor connection is not downloading a desktop dashboard, and idempotency keys so a retry after a dropped request cannot double-charge or double-book.

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